![]() Ai (Bandit, Infected, Animalsm Allies Survivor).Generator and electrical appliance mechanics.Time Mechanics (passing time, sleeping, time is accelerated when doing something that takes time).Dynamic fog weather and Day-Night cycle.People who are infected and mutated will be able to come out outdoors at night or when there is no sunshine that means they can also hunt players while the fog is covered. ![]() The dense mist environment is accompanied by certain events, such as the infected people come around to find preys. Players will experience dense mist that can happen at any time. Players can also help other survivors and get the survivors to join your camp. Players will be immune from the virus outbreak and must survive the situation by hoarding food, finding shelter and protecting yourself from wildlife, bandits, and infected. “I will be releasing the site with the update of the game, Facebook page and Steam Community: Discussions for inquiries and feedback from major players.” Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen? I also intend to price it the most fair for other players as well.” ![]() If there is a real price change, I intend to ask the opinion of the owner of the game first. It will depend on the quality of the game and the satisfaction of players in EA Version. Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten? ![]() Players will not be aware of the main story of the game.” “The game currently offers a single-player PvE sandbox with dynamic ‘Mist Event’ experience, including main feature for example, crafting, driving, building and managing camps, helping and getting other survivors to join camps, managing camp survivors (sharing rooms, and installing weapons), hunting, defending camp from the attack of infected, stealing into a bandit's camp, etc. Was ist der derzeitige Stand der Early Access-Version? This is the obvious change compared to EA Version.” There are special NPCs for the story and gameplay about the invaders (the cause of the mist). I intend to add a more complex and deep gameplay style by adding story and mystery of the mist. “I use EA Version for testing system and gameplay, and keeping feedback from players to improve the balance and mechanics so I think there is no fixed direction for full version. Wie soll sich die Vollversion von der Early Access-Version unterscheiden? “I expect the game to be in EA Version until the balance of the game is stabilized and the season system has been added completely. Wie lange wird dieses Spiel ungefähr den Early Access-Status haben? The Early Access version is for those who are interested in supporting the project and are ready to accept the change of the balance within the game.” Players can direct their survival to find food or items they want, and the mechanics of the game may be modified to match the player's feedback. We can test the game system and ask for feedback from the players.įor example, the survivors npc control system are more complex. I see that EA is in the best position to do something like this. There are many interesting systems and still need the opinion of the general players. “I want to develop a Survival Crafting Game in a different perspective.
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